Simple trick to gain Height off of Dullahammer heads.
Other Bloodstained: Ritual of the Night Guides:
- Full Map.
- Enemy Drop Chart.
- How to Dodge Cancel and Attack Cancel.
- How to Get the Recital Achievement.
- Livre Ex Machina Button Soltuion.
- Password Cheats (New Game).
- Easily Missed Item Locations.
- Demon No.044.
Kick Jumping Basics
Bloodstained has a lesser known mechanic shared in the Castlevania franchise where jumping while holding the analog stick or S key in the air will perform a downward kick this can be used off of enemies to gain height and refresh double jump allowance, now that you know this on the trick
Dullahammer Spawning
In the topmost room just after the first half of the twin dragon spire a room with a large rotating gears leading to spikes on the ceiling will constantly spawn Dullahammer heads on Miriams current Y coordinate that travel across the room we can use this to force a monster to spawn just below the scalable platform to the right of the gear and kick off a head to land on it.
After Thoughts
To be honest I have no idea where I should be going at the current point in the game I do not know if this method is intended to be the way forward but given how scarce the information on this move has been I am fairly certain it isn’t.
Side note if you have the Bunnymorphesis spirit and perform a kick jump it does pretty substantial damage based off your Intelligence I believe no idea how long this will stay in the game.
More Guides:
- Bloodstained: Ritual of the Night – Hair Apparent V (XII)
- Bloodstained: Ritual of the Night – Gold Farming Method
- Bloodstained: Ritual of the Night – Journal + Techniques Location
- Bloodstained: Ritual of the Night – Tips and Tricks for Getting Started
- Bloodstained: Ritual of the Night – Fast Main Stats Guide
ncG1vNJzZmifkaKysbjAsmWtoaCofKjByJ2crGdkaYV1ecGlpqico6muqrrEnWSroaSqrq15zp9kraCVYruqs8etZaGsnaE%3D